
Arturo is the founder of Nereu, an AI-native game engine that lets anyone build their game. Previously at MongoDB and Unity.
Using publicly available information we constructed an analysis to help you get a feel for this speaker before deciding to attend their session.
Nereu is a hands-on AI/ML engineer with a background in game development and real-time graphics (collaborations include Unity, Diversion, and MongoDB). He specializes in making AI approachable: building RAG and AI-search systems from scratch and teaching newcomers how the pieces (embeddings, vector search, prompts) fit together. Expect a clear, build-it-yourself walkthrough rather than abstract theory.