
AI and game development technologist with over a decade of experience spanning MongoDB, Unity Technologies, and Diversion. He focuses on helping teams apply emerging AI systems to practical product and creative workflows.
Arturo Nereu works at the intersection of AI and game development, with over a decade in real-time graphics and game backends and time spent at MongoDB. He presented MongoDB's GDC 2024 session on combining vector search and AI embeddings for game backends ("A Billion Players, Vectors + AI Without Melting the Database!"), and his recent writing (a RAG primer, AI-and-perception essays) shows a practitioner who bridges AI theory and real-world game/data use cases.
Public activity researched automatically · as of Jun 2026